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Shooter, July 12, 2016
Coming off the failure that was Tomorrow Never Dies, publisher EA wanted to return to James Bond's roots as a first-person shooter. The game, based on the film of the same name, had a different developer for each of the three platforms that it was released on. The Nintendo 64 version was developed by Eurocom, the PlayStation version was developed by Black Ops Entertainment, the developer of the previous James Bond game Tomorrow Never Dies, and by 2n Productions for the Game Boy Color. Versions of the game for the PC and PlayStation 2 were planned for release but were later cancelled midway through the development cycle.

The campaign contained multiple gadgets and numerous weapons the player could use. Each weapon had a second setting on it, such as the SA90, which could switch between single and burst modes of fire.

The World is Not Enough contained a robust split-screen mode found in most James Bond games. Players could customize their experience in various ways. They could choose what weapons they wanted to be available ( sniper rifles, explosive weapons, close combat etc.), choose how they wanted their avatar to look while playing in the game, have either vertical or horizontal split-screen, and select score limit and match time. Players could fight in teams, Free-for-All, Last Man Standing, uplink, Capture the Flag and King of the Hill modes. During the game, players could pick up various gadgets and aids such as body armor and night vision goggles.
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Sport, July 9, 2016
10-Pin Bowling is a bowling game for the Game Boy Color released in 1999. 10-Pin Bowling was developed by Morning Star Multimedia and published by Majesco Entertainment. 10-Pin Bowling features both single player and two player modes. In the two player mode players take their turns using the same Gameboy.

10-Pin Bowling is a very simple representation of a bowling game. The only options are single or two player, rumble on or off, and a name input. The mechanics of the bowling include setting the position on the floor of the bowler, setting the curve, then holding the A button to set the power.
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Adventure, Action, July 9, 2016
The Game Boy Color version of Disney's 102 Dalmatians: Puppies to the Rescue is a 2D platforming game. The goal of each level is to collect the key and rescue a set number of dogs from their cages. None of the cages can be opened until after the levels key has been found.

There are 17 total levels, with a couple of those being boss fights. At the beginning of the game the player has the option of picking between two puppies, Domino and Oddball.
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Action, Shooter, July 9, 2016
1942... you and daring fighter pilot "Super Ace" are engaged in realistic, thrilling and challenging high-flying battles with the enemy. Over land, on the sea and in the air, your own skill and dexterity... combined with Super Ace's flying mastery, duel enemy pilots in fighter and bomber craft. 1942... it's airplanes taking off and landing on ocean-going aircraft carriers... disrupting enemy formations ready to attack... intercepting enemy air-warriors you must defeat by "blasting 'em out of the sky." Will it be victory? Or defeat? It's in your skillful hands!
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Sport, July 9, 2016
3D Pocket Pool is a billiards game developed by Aardvark Software and published by Virgin Interactive for the Game Boy Color. 3D Pocket Pool was only released in Europe and never made it to the United States.

3D Pocket Pool consists of various rule sets, all variations of typical billiards games. 3D Pocket Pool uses various monster like characters instead of normal human characters. In 3D Pocket Pool there are four different modes of play (Practice, Tournament, Two-Player and Killer).
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Race, July 9, 2016
Test Drive: Off-Road 3 is a racing game developed by Accolade (Playstation Version), Atari (PC Version), and Xantera (Game Boy Color Version). Test Drive: Off-Road 3 was published by Infogrames in all versions. A Dreamcast version was planned but was canceled before release. In European countries Test Drive: Off-Road 3 is known as 4X4 World Trophy.
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720

Sport, July 9, 2016
720 Degrees, or 720°, is a 1986 arcade game by Atari Games. 720°, a skateboarding game, is notable in that along with BMX Simulator, it is one of the first extreme sports video games, and has a unique timed structure that requires the player score points in order to keep the game going. The game's name comes from the "ultimate" trick, turning a full 720° (two complete circles) in the air after jumping off a ramp. 720° has the player controlling a skateboarder ripping around a middle-class neighborhood. By doing jumps and tricks, the player can eventually acquire enough points to compete at a skate park.
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Action, July 9, 2016
The New Addams Family is an Action game, developed by 7th Sense and published by Titus Software, which was released in 2001.
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RPG, October 6, 2016
Arle no Bouken: Mahou no Jewe, translated as Arle's Adventure: Magical Jewels, is a monster-training RPG for the Game Boy Color.

Arle no Bouken is an RPG in the vein of Pokémon.

As Arle, the player collects several Puyo cards. Each Puyo card contains a monster that can be summoned into battle and enhanced by way of stat-raising gems. In battle, Arle summons up to two monsters from her six-card hand to assist her. Random battles, which consist of Arle's team verses two card monsters and a familiar Madou Monogatari opponent, can be won by simply defeating the leader character; however, defeating the entire team yields an EXP bonus. The player's characters have their HP automatically restored after battle, but any completely-incapacitated monsters remain unavailable until the player visits a card station.
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Adventure, July 9, 2016
Adventures Of The Smurfs is a game released for the Gameboy Color. It was released solely in Europe due to the continued popularity of the Smurf characters in that area.

The Smurfs have turned orange! You must help Handy Smurf build a machine to save his friends. Your adventures will take you through 16 exciting levels where you will cross a river, travel deep within the mines, fly high up in an airplane, avoid lava from a volcano and so much more! The action is mostly seen from an overhead view, though you can guide your Smurf character to jump across platforms.
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Simulation, July 9, 2016
Airforce Delta, known as Deadly Skies in Europe, is a video game released in 1999 for the Dreamcast. It was both developed and published by Konami.

The game is a 3D aerial combat simulation, featuring many jet fighter aircraft. The game is single player only and has been compared to Ace Combat by GameSpy and GameSpot. At the time of the game's release, Airforce Delta was the only combat flight simulation game available for the Dreamcast.
A Game Boy Color version of Airforce Delta was also released in 2000.

A sequel, called Airforce Delta Storm in North America (Airforce Delta II in Japan and Deadly Skies in Europe), was also released for the Xbox platform in 2001 and for Game Boy Advance in 2002. The Game Boy Advance version, while having the same name as the sequel, has a plot based on the previous game in the series, Airforce Delta.

A second sequel, called Airforce Delta Strike in North America (Airforce Delta: Blue Wing Knights in Japan and Deadly Skies III in Europe), was released for the PlayStation 2 in 2004.
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Action, July 9, 2016
Disney's Aladdin is an Action game, developed by Crawfish Interactive and published by Ubisoft, which was released in 2000.
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Adventure, Action, July 9, 2016
Alfred's Adventure is an Action game, developed by Mobius Entertainment and published by SCi, which was released in Europe in 2000.
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Adventure, July 9, 2016
Walt Disney's Alice in Wonderland is a platformer developed by Digital Eclipse and published by Nintendo for the Game Boy Color platform. Walt Disney's Alice in Wonderland is based on the Walt Disney animated movie.
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Action, July 9, 2016
Aliens: Thanatos Encounter is a top down action game developed by Crawfish Interactive and published by THQ for the Game Boy Color platform.

Aliens: Thanatos Encounter is played from a top down perspective. The player can shoot in eight different directions by pressing the desired direction and the A button. If the A button is held down the player will continuously shoot in the same direction allowing the player to then strafe.

Before each mission a briefing screen is given explaining the mission objectives. Some missions in the game must be completed within a set time limit while others are an unlimited amount of time.
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