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Strategy, Action, July 9, 2016
Battle Robot Retsuden is a Strategy game, developed by WinkySoft and published by Banpresto, which was released in Japan in 1995.
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Puzzle, Strategy, July 9, 2016
Sid Meiers Civilization is a turn-based "4X"-type strategy video game created by Sid Meier and Bruce Shelley for MicroProse in 1991.The games objective is to "Build an empire to stand the test of time": it begins in 4000 BC and the players attempt to expand and develop their empires through the ages from the ancient era until modern and near-future times. It is also known simply as Civilization, Civilization I, or abbreviated to Civ or Civ I. Civilization was originally developed for DOS running on a PC. It has undergone numerous revisions for various platforms (including Windows, Macintosh, Amiga, Atari ST, PlayStation, N-Gage and Super Nintendo) and now exists in several versions. A multiplayer remake, Sid Meiers CivNet was released for the PC in 1995. The N-Gage version was the last game released for the system in North America.
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Strategy, July 9, 2016
Dai-3-Ji Super Robot Taisen ("3rd Super Robot Wars") is the third game in Banprestos immense Super Robot Wars/Taisen series. It was originally released on the Super Famicom in 1993, the first in the series for that particular console, and was rereleased in a compilation for the PlayStation in 1999 (it was also released on PlayStation as a standalone game).

Six months after the DC War (as chronicled in Super Robot Wars 2), the DC seems to be regaining their former combat strength thanks to the Zabi family. In response, the United Nations has decided to reorganize itself into the Earth Federation. The heroes of the last war are formed into a unit known as Londo Bell; however, the Earth Federation distrusts them due to their immense power, and provides them with as few resources as they can...
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Strategy, July 9, 2016
Dai-4-Ji Super Robot Taisen is a Strategy game, developed by WinkySoft and published by Banpresto, which was released in Japan in 1995.
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Strategy, Simulation, July 9, 2016
Uncharted Waters, or Daikoukai Jidai, is a strategy simulation game from Koei set during the Age of Discovery (15th-17th century) in which the player is a neophyte ship captain from a disgraced noble family, out to make his fortune and restore the family name to its proper station. The player can sail around and discover ports belonging to either of the games three nations - Portugal, Spain and the Ottoman Empire - as well as politically neutral ports. These neutral ports can be invested in to increase the players wealth and reputation. The end goal of the game is to build the player characters fame through discoveries and by winning ship battles with pirates and rival merchants, which eventually allows the player to take on tasks for the King of Portugal who will restore the players nobility in gratitude.
Uncharted Waters was released on the NES and MSX originally, though versions for SNES, Genesis and PC followed soon after. The series received a few sequels, though only the first sequel - Uncharted Waters 2: New Horizons - was localized and released in the West.
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Strategy, July 9, 2016
Dekitate High School is a Super Famicom video game that was released to an exclusively Japanese market in 1995 and was considered to be the first "high school simulation" video game to be released for the Super Famicom. Famed Japanese illustrator Nishiki Yoshimune would draw the cover art for the game while the actual character design was done by the in-house staff at C-Lab.
The game involves going through a day of high school in Japan as a teacher while managing a star pupil to good grades and popularity. Players can even build their own high schools for the purpose of gameplay, making this game similar to SimCity. A massive amount of yen is given at the start; so players can assign all the classes and even create yards of grass for students to loiter in between classes. Socializing with an assigned student will be more than just teaching her kanji and arithmetic lessons. Menus and multiple choices are used to get through the game with a first-person perspective. There is even a track and field mini-game that is essentially button mashing. Players can only make a girls high school; there is no way to make an unisex school or a boys school. There is a limitation of four floors for a customized high school; considering that the largest high school in Tokyo has four student-accessible floors. Disasters like earthquakes or floods have to be fixed up or else the success rate of the students will become significantly reduced (along with the tuition money received from them). However, but most of the problems can be solved inexpensively. Players can choose to have their own as the name of the playable female student character, that they must teach from admission to graduation (exactly three in-game years). There are 18 different endings to this game; ranging from game over to the best ending. Up to two save files can be created for this game and character voices are absent along with a mode to access the games music. An option to fully skip the in-game text is available at all times.
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Strategy, July 9, 2016
Der Langrisser is a Strategy game, developed and published by NCS, which was released in Japan in 1995.
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Strategy, July 9, 2016
Farland Story - Released on the PC98, SNES and other formats. The first game in the series. Arc is walking with his friend Randia (a Knight) when a Black Knight suddenly appears and kidnaps Ferio, Arcs love. Arc must set out with his army to defeat the knight and rescue Ferio.
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Strategy, July 9, 2016
Farland Story 2 is a Strategy game, developed by TGL and published by Banpresto, which was released in Japan in 1995.
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RPG, Strategy, July 9, 2016
First Queen is a real-time strategy-action RPG video game developed by Kure Software Koubou. It was first released on the Sharp X68000 and NEC PC-9801 computer platforms in Japan in 1988, and then subsequently released on the Super Famicom as First Queen: Ornic Senki in 1994 and Microsoft Windows as First Queen 1 in 2001. The game had three sequels. The series was also notable for featuring art work by Yoshitaka Amano, who would later gain fame for the Final Fantasy series.

First Queen was a unique hybrid between a real-time strategy, action role-playing game and tactical role-playing game. Like a role-playing video game, the player can explore the world, purchase items, and level up, and like a strategy video game, it focuses on recruiting soldiers and fighting against large armies, where the player controls a large army rather than a small party. The game introduced the "Gochyakyara", "Multiple Characters" system, where the player controls one character at a time while the others are controlled by the computer's artificial intelligence that follows the leader, and where battles are large-scale with the characters and enemies sometimes filling an entire screen. Kure Software Koubou employed this "Gochyakyara" system in their later games.

High fantasy creatures are controlled like later Warcraft II: Tides of Darkness characters. The object is to defeat all the enemy forces and occupy their villages. The player chooses where to start the battle. Winning means moving on the next battlefield and losing usually means game over. Unlike Warcraft II however, new buildings or villages cannot be built, making it more of a war game.
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Strategy, July 9, 2016
Gemfire released in Japan as Royal Blood in its Super Famicom version is a medieval war game for the MSX, Nintendo Entertainment System, Super NES, FM Towns, Mega Drive/Genesis, MS-DOS, and later Windows, developed by Koei. The object in the game is to unify a fictional island by force. Players use soldiers and knights, as well as fantasy units such as magicians, dragons or gargoyles in order to capture the castle needed to control that particular territory.

A sequel, Royal Blood II, was released in the Japan market for Japanese Windows.
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Strategy, July 9, 2016
Genghis Khan II: Clan of the Gray Wolf, originally released as Aoki Ōkami to Shiroki Mejika: Genchou Hishi, is a 1992 video game developed by Koei. It is part of Koei's Historical Simulation Series of games, and is the sequel to Genghis Khan, though this is the third game in the series. Genghis Khan II was developed and published for MSX, NES, DOS, X68000, PC-98, PC-88, Sega Genesis, SNES, Sega CD, PC Engine CD, and later PlayStation. The SNES version was also made available on the Wii Virtual Console in North America on June 8, 2009 and in Japan on May 11, 2010.

The player is given the option to conquer either the country of Mongolia as Temujin, the man who would one day become Genghis Khan himself, or as one of three other rivals in that region; or to take over the known world of the time as one of several rulers from throughout Europe, mainland Asia, and North Africa. Conquests are made through the balance of economy, population, buying and selling manufactured goods, family relations, promoting and demoting generals, developing military, all in a turn-based fashion. All of these actions can happen only within a given amount of "turn points", so some actions are given priority while others are overlooked. The game also includes a turn-based battle sequence, allowing specific control to the player or delegated to a general.
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RPG, Strategy, July 9, 2016
Hiouden is a quirky title from many of the developers who went on to make games like Tenshi no Uta, Tales of Phantasia, the Star Ocean series and Valkyrie Profile. You play a crown prince who has fled from his castle under attack, and begin to employ monsters to help you.

It’s a point and click strategy RPG, and for an SNES game is very PC-like. (You can even make windows so you can follow the action easier when you split your party up.) The PC-like implementation does suffer a bit from the SNES’ small display, but the graphics don’t look too rough and the intro is quite pretty. If you’re a Motoi Sakuraba fan, you’ll love the sound; if not, you might find it a bit dull.

If you can handle the quirkiness, you’ve got a neat SRPG on your hands.
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Strategy, July 9, 2016
Jyutei Senki is a 1993 science fiction video game for the Super Famicom which was released exclusively to a Japanese audience. It was published by the Enix Corporation.
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Strategy, July 9, 2016
Kidou Senshi Gundam: Cross Dimension 0079 is a Strategy game, published by Bandai, which was released in Japan in 1995.
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